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Wild Ones maps: all 12 stages, from Sink or Swim to the Graveyard

Wild Ones Rebirth has 12 maps, from the sink full of pots and foam in Sink or Swim at level 1 to the Graveyard at level 40. You unlock them as you level up, not by paying. This guide lists every map with its unlock level and look, how windy it is, how many crates can be out at once and how many mines it starts with, and gives general tips for each type of terrain.

  • Free
  • No Flash, nothing to install
  • Your own account, progress saved
Maps and a pet from Wild Ones Rebirth, a turn-based artillery game with pets in the browser

Explore all 12 Wild Ones maps

Here is the game: open it in your browser, finish the tutorial and use practice mode to learn each map as you unlock it.

Maps and a pet from Wild Ones Rebirth, a turn-based artillery game with pets in the browser
In beta

Wild Ones Rebirth

Pick a pet, aim and fire in turns on destructible maps against other players or bots. It plays in the browser and your progress is saved to your account.

In beta: parts of the game may still be missing and errors may appear.

ArtilleryTurn-basedPets

How maps work: unlocking, wind, crates, mines and rising water

Maps unlock by level. The map shop shows “UNLOCK AT LEVEL N” for the ones you cannot use yet, and there is no way to buy a map. Map names are not translated, so they appear in English even though the rest of the game is in Spanish. When you choose Any as the map, the game draws one of the maps you have unlocked.

Every map holds up to six players and has its own settings: a maximum wind from 0 to 3, a limit of 3 or 4 crates out at the same time, and between 0 and 5 mines when the match starts. All 12 maps share the same disaster: after the disaster time you chose, the water begins to rise. The maps are twice as wide as they are tall.

The early maps: Sink or Swim, Swamp, Critter Falls and Big Top

Sink or Swim (level 1) is where you start: a sink full of pots and foam, with no wind, 3 crates and 1 mine. Swamp (level 3) is a night swamp with twisted, moss-covered trees and a moon; wind up to 1, 3 crates and no mines. Critter Falls (level 4) has floating islands and rock bridges above a waterfall, with wind up to 1, 3 crates and no mines.

Big Top (level 5, shown in the game as “Big Top - Exclusive”) is an amusement park with a Ferris wheel, a roller coaster and tents. It has wind up to 3, 3 crates and 3 mines, and it is the only map without ambient sound.

The middle maps: Crash Landing, Pumpkin Patch, Haunted Mansion and Hot and Spicy

Crash Landing (level 8) has moon rocks drifting in space; wind up to 1, 3 crates and 2 mines. Pumpkin Patch (level 11) is a pumpkin garden under a night sky, with wind up to 1, 3 crates and 3 mines.

Haunted Mansion (level 14) is a haunted house with stairs, portraits, cobwebs, coffins and a piano. It has no wind, but it can have up to 4 crates and starts with 2 mines. Hot and Spicy (level 18) is volcanic terrain with lava below, wind up to 3, 3 crates and 2 mines, and its rising liquid is red.

The late maps: Tower Tops, Creepy Crawly, Lab Rats and Graveyard

Tower Tops (level 24) is the rooftops of a city at night, with skyscrapers and cranes; wind up to 2, 3 crates and no mines. Creepy Crawly (level 30) is a set of galleries in an underground anthill. It has wind up to 3, up to 4 crates and 5 mines, the most of any map.

Lab Rats (level 34) is a laboratory of pipes, gears and flasks, with wind up to 3, 3 crates and 3 mines. Graveyard (level 40) is a cemetery with tombs, a winged statue and a mossy tree: wind up to 1, up to 4 crates and 2 mines.

Wind, crates and mines at a glance

No wind: Sink or Swim and Haunted Mansion. Wind up to 1: Swamp, Critter Falls, Crash Landing, Pumpkin Patch and Graveyard. Wind up to 2: Tower Tops. Wind up to 3: Big Top, Hot and Spicy, Creepy Crawly and Lab Rats.

Up to 4 crates at once: Haunted Mansion, Creepy Crawly and Graveyard; the rest allow 3. No mines at the start: Swamp, Critter Falls and Tower Tops. Five mines: Creepy Crawly. Remember that crates give a random weapon or accessory, never health.

General tips for any map

Start your training on the windless maps. On Sink or Swim and Haunted Mansion every shot is a pure exercise in angle and power, which makes them good places to learn. On the four maps with the strongest wind, check the wind before each shot and expect it to change every turn.

Because the water rises after the disaster time, think about where you stand early. High ground gives you more time, and the edges of the map are dangerous because falling off is fatal. Every explosion digs a crater, so the terrain you plan around may not look the same two turns later. And look at where the mines are before you walk.

Where the maps come from

Most of the maps come from the original Playdom game. Five of them, Swamp, Pumpkin Patch, Haunted Mansion, Tower Tops and Graveyard, were added from later versions of the game, and some background and terrain artwork was recreated, so this edition is not an identical copy of what ran on Facebook.

In practice mode you can pick any map you have unlocked, which is a good place to get to know each one. Our guides on how to play Wild Ones and on Wild Ones weapons explain the rest of what you need.

How it works

Three steps and you're in.

  1. Pick a game

    From this home page. Each game opens at its own address, with its own start screen.

  2. Create your account

    A quick sign-up inside the game. Your progress is saved on the server, not in your browser.

  3. Play wherever you like

    You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.

Frequently asked questions about Wild Ones maps

How many maps are there in Wild Ones?

Wild Ones Rebirth has 12 maps: Sink or Swim, Swamp, Critter Falls, Big Top, Crash Landing, Pumpkin Patch, Haunted Mansion, Hot and Spicy, Tower Tops, Creepy Crawly, Lab Rats and Graveyard.

How do I unlock maps in Wild Ones?

By gaining levels. The unlock levels are 1, 3, 4, 5, 8, 11, 14, 18, 24, 30, 34 and 40, in the order of the list above. Maps cannot be bought.

Which map do you start with?

Sink or Swim, a level 1 map set in a sink full of pots and foam. It has no wind, which makes it a good place to learn.

Which Wild Ones map has no wind?

Sink or Swim and Haunted Mansion have a maximum wind of 0. The tutorial also has no wind.

Which map has the strongest wind?

Big Top, Hot and Spicy, Creepy Crawly and Lab Rats go up to the top level of 3. The wind is drawn again every turn, so it is not always at its maximum.

Which map has the most mines?

Creepy Crawly starts with 5 mines, more than any other map. Some maps start with none: Swamp, Critter Falls and Tower Tops.

Can I buy maps in Wild Ones?

No. Maps unlock only by level, and the game shows the level you need for the ones that are still locked.

Can I choose the map I play on?

Yes. You can pick any unlocked map in practice, in a quick match and when creating a private room. Choosing Any draws one of your unlocked maps.

Are the map names in English?

Yes. Map names are not translated, so they appear in English even though the game is in Spanish. Big Top is shown as “Big Top - Exclusive”.

Does every map have rising water?

Yes. All 12 maps share the same disaster: after the disaster time chosen for the match, the water begins to rise and hurts pets below the surface. On Hot and Spicy the liquid is red.

Are there different game modes on each map?

No. Every match follows the same rule: elimination, with one life per player, and the last one standing wins.

Brand notice: Wild Ones is an original game by Playdom, and Facebook is a trademark of Meta Platforms, Inc. FB Games is an independent project and is not affiliated with or endorsed by Playdom, Facebook or Meta. This is a browser edition made by fans. Map names are in-game names.