


Wild Ones Rebirth
Pick a pet, aim and fire in turns on destructible maps against other players or bots. It plays in the browser and your progress is saved to your account.
In beta: parts of the game may still be missing and errors may appear.
Yes, you can play Wild Ones without Flash: Wild Ones Rebirth opens in your browser with no plugin, no extension and nothing to install, using a free account of your own on the game's site. This page explains why the old Flash version stopped working, which browser to use, what to try if the game does not load, and why you should never install a “Flash Player” from an unknown page.



Here is the game: open it in your browser, create an account of your own and start with the tutorial. You do not need Flash, plugins or any download.



Pick a pet, aim and fire in turns on destructible maps against other players or bots. It plays in the browser and your progress is saved to your account.
In beta: parts of the game may still be missing and errors may appear.
For years Flash was the technology behind animations, video and above all games in the browser. To use it you needed a plug-in, Adobe's Flash Player, and the Wild Ones that Playdom released on Facebook relied on it to run.
At the end of 2020 Adobe ended support for Flash and browsers began blocking it. Since then, a game built for Flash does not open in a current version of Chrome, Firefox, Edge or Safari, however many times you retry and whichever fix you go looking for. It is not a fault of your computer or your connection: that technology simply no longer runs.
That is also why fan copies of Wild Ones that depended on Flash have stopped working. Playing without Flash means someone has to rebuild the game so that it runs in the browser without that plug-in, which is what the rest of this page describes.
The original Wild Ones needed Flash, and the Facebook version closed in August 2013. Wild Ones Rebirth is an independent edition in which the game was rebuilt so that it runs directly in your browser, backed by a server of its own. There is no plug-in to enable, no extension to add and no program to download.
Because it is a separate edition, it has its own accounts: progress from the Facebook game is not imported, and everyone starts with a new character. It is also a beta, so you may meet rough edges, and some content was recreated or added from later versions of the game.
The game asks for a recent version of Chrome, Firefox, Edge or Safari. To be fully honest, the testing so far has been done in Chrome only, so if something misbehaves in another browser, try Chrome before anything else. Cookies and scripts must be allowed on the site, because the login needs a session cookie.
Sound works as in any web page: a browser stays silent until you have clicked on the page once, and the top bar has a mute button that the game remembers. The fullscreen button disappears in browsers that do not offer fullscreen, such as on iPhone.
A computer is the recommended device. The game has touch buttons for phones and tablets, but it has not been tested on real phones, so our page about Wild Ones on mobile explains what to expect.
The first visit downloads the game files, a few megabytes in total, and your browser keeps them. In our tests the menu appeared in about four seconds on a simulated 4G connection and about nine seconds on 3G. Later visits download almost nothing, so they are much faster.
If the first load feels slow, give it a minute before deciding that something is wrong.
Work through the list in order. One, wait for the first load to finish and then reload the page. Two, update your browser to its latest version. Three, try Chrome. Four, open the game in a private window, where extensions are normally switched off; if it works there, an extension is the culprit, so turn off any that block scripts or cookies on the game's site. Five, switch networks, for example from wifi to mobile data.
Remember too that only one session per account can be open at the same time: starting a new one closes the older one.
If the game opens but something goes wrong during play, use the Support button inside the game to open a ticket and say which browser and device you use. That button needs you to be logged in. And if a page ever tells you to “install Flash” or “update the player”, do not do it, as the next section explains.
Because Flash no longer works in browsers, any page that asks you to install or update a “Flash Player” so that you can play Wild Ones should make you suspicious. A player downloaded from an unknown site will not bring a game back to life, but it can bring unwanted programs.
The rule is simple: to play Wild Ones Rebirth you do not download anything. No Flash Player, no executable files, no installers, no odd “patches” and no extensions. If a page asks for any of that in order to play, close it. Nothing asks for your Facebook password either, because the account on this edition is its own.
Open wildones.fbgamesweb.com, create your account with a username and a password and go in. The tutorial teaches you to walk, aim and fire, and when you finish it the rest of the menu opens: practice against bots, quick matches and private rooms for friends.
The game is in Spanish today, with some English texts, so our guide on how to play Wild Ones gives you the English names for what you will see. It is free to play. If you like classic Facebook games, the FB Games home page has more, also in the browser and without Flash.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
Yes. Wild Ones Rebirth opens directly in the browser, with no Flash, no plugins and nothing to install. You open the game's site, create an account and play.
No. Flash no longer works in current browsers and this edition does not need it. If a page asks you to install or update Flash Player so that you can play, do not do it.
The Facebook game closed in August 2013, and later Adobe ended support for Flash at the end of 2020, so any copy that depended on it no longer opens in a current browser. Playing today takes an edition built to run without Flash.
A recent Chrome, Firefox, Edge or Safari. So far the game has only been tested in Chrome, so if it misbehaves in another browser, try Chrome before changing any settings.
Wait for the first load to finish, reload the page, update your browser and try Chrome. If it still fails, open the game in a private window and turn off extensions that block scripts or cookies, or try another network. If the game opens but something goes wrong, open a ticket with the Support button.
No. A Flash Player downloaded from an unknown page will not make the game work and can install harmful programs. On this edition there is nothing to download.
No. You register with a username and a password on the game's own site. Facebook is simply where the original game was published.
It opens in a phone's browser and has touch buttons, but it is designed for computers and has not been tested on real phones, so we cannot promise it will run well. There is no app to install.
Yes. Playing is free and there are no mandatory payments.
No. This is an independent edition with its own server and accounts, so progress from the Facebook game is not imported. What you play here is saved on the server.
Brand notice: Wild Ones is an original game by Playdom, Facebook is a trademark of Meta Platforms, Inc., and Adobe and Flash are trademarks of Adobe Inc. FB Games is an independent project and is not affiliated with or endorsed by Playdom, Facebook, Meta or Adobe. This is a browser edition made by fans.
Creating an account takes a minute, and you play straight from your browser.