


Empires & Allies
Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
Yes, there is an Empires & Allies private server you can play on: FB Games, an independent project, runs its own server for a free browser edition of the game, with accounts of its own, a moderated chat, real allies and a ticket-based support system. It is not run by Zynga, and it is in beta. This guide explains what a private server means here, what rules the server enforces, how support and voluntary donations work and what the server does not have yet.



Here is the game: open it, create a free commander account and meet the community in your first minutes.



Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
For players, a “private server” is a server run by someone other than the original company, so people can keep playing a game whose official servers are gone. That is exactly the situation of Empires & Allies: Zynga closed the original in June 2013, and this server is independent of Zynga.
The accounts are independent as well. Your Empires & Allies account is not shared with Social Empires, Social Wars or any other FB Games title, and your island is stored on the server, tied to your account. You can continue from another computer by signing in with your commander name or your email.
There is no Facebook in the sign-in: you do not log in with Facebook or any other network, you create a commander account directly on the site. Progress from the original game cannot be imported either, because the original closed in 2013 and there is no way to bring that data over.
Around the game itself, the server provides in-game support tickets, a moderated chat, an Allies list and a Spanish and English switch. The registration form asks for an email address, which you also use to sign in, but the server does not send emails, so there is no verification message and no password reset by email.
The server does. Your screen only asks to choose something, and costs, rewards and times are calculated on the server and checked before they are applied. That is why no tricks work on this game, and anything that promises free resources by changing files or pasting code is either fake or dangerous.
A few limits protect the server from abuse: 5 registrations per hour from the same IP address, and 8 sign-in attempts every 10 minutes. If you hit one of them, wait a little and try again.
The Allies button in the header opens your list of real allies. You can have up to 50 allies, 30 outgoing requests and 100 incoming ones, and after a request is rejected, new requests are blocked for 24 hours. There are four leaderboards: campaign, second campaign, experience and infamy.
The chat has three channels: global, Spanish and English. Messages can be up to 280 characters, and links and insults are filtered out. You can report a message or ignore a player, and the team can mute or remove people. The chat opens inside the game and also on its own page once you are signed in.
You can open a ticket from the Support button in the game, from the support page when you are signed in, or from the FB Games tickets page, which gives you a tracking code. The categories are bug, account, payment, suggestion, cheating and other.
A message must be between 10 and 4,000 characters, and you can attach PNG, JPEG or WebP screenshots of up to 1 MB. You can open up to 5 new tickets per hour. A clear description plus a screenshot is the quickest way to get a bug looked at.
Empire Points are the game's special currency. Donations are voluntary and currently open, and they help keep the servers running. The process goes like this: donate through PayPal on the FB Games donation section, take a screenshot of the payment from your own PayPal account, keep your @username handy (your game name with an @), and open a ticket with the screenshot and the @username. Points are delivered by hand within 24 hours at most.
There is no way to buy points with money inside the game: the buy buttons simply open an explanation of those steps. Playing never requires a donation, and the current donation options are shown on the FB Games site, not here.
The game itself warns that it is still in development and that bugs may appear. Expect fixes and changes as the edition improves. The tutorial is incomplete and some windows lack their final artwork, so if something looks off, it is more likely unfinished than broken on your side.
Your island is kept in your account on the server. If an action is rejected and an “Update” prompt appears, reload the game: that only means your screen and the server briefly disagreed.
Some features of the original are not implemented. Gifts and energy requests between allies, the Domination mode and Deathmatch do nothing for now, because the server answers those requests without any effect. No timed events are scheduled either.
Also keep in mind that this is a browser edition for computers, with Spanish and English only. If you are looking for something that is not on this list, open a suggestion ticket.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
Yes. FB Games runs its own server for a free browser edition of Empires & Allies, with accounts of its own. It is independent from Zynga, which closed the original game in June 2013, and it is currently in beta.
No. Empires & Allies is an original Zynga game, and the server on this site is run by FB Games, an independent project with no affiliation with Zynga, Facebook or Meta, and no endorsement from them.
No. Progress from the Facebook version of Empires & Allies cannot be imported, because that game closed in 2013 and there is no way to move that data over. You start a new island with a new commander account.
No. There is no login with Facebook or any other network on the Empires & Allies server. You create an account with a commander name, an email address and a password, and your island is saved to that account.
No. Each FB Games title keeps its own accounts, so an Empires & Allies account is separate from your accounts in Social Empires, Social Wars and the other games. You sign in to each one on its own.
No, they do not exist. In Empires & Allies the server calculates costs, rewards and timers, so editing the game on your side changes nothing. Anything promising free resources is fake or dangerous. If you find someone abusing a bug, report it with a ticket in the cheating category.
The Empires & Allies chat has global, Spanish and English channels. Messages are limited to 280 characters, and links and insults are filtered. You can report or ignore other players, and the team can mute or remove people who break the rules.
Open a ticket with the Support button inside Empires & Allies, choosing a category such as bug, account, payment, suggestion, cheating or other. Write between 10 and 4,000 characters and attach a PNG, JPEG or WebP screenshot of up to 1 MB if it helps.
In Empires & Allies, Empire Points come through voluntary donations. You donate with PayPal on the FB Games site, then open an in-game ticket with a screenshot of the payment and your @username. The team delivers the points by hand within 24 hours at most.
Not yet. On the Empires & Allies server, gifts and energy requests between allies, the Domination mode and Deathmatch have no effect for now, and no timed events are scheduled. Real allies, leaderboards, chat and tickets do work.
Brand notice: Empires & Allies is an original game by Zynga. Facebook is a trademark of Meta Platforms, Inc. and PayPal belongs to its owner. FB Games is an independent project and is not affiliated with or endorsed by Zynga, Facebook, Meta or PayPal. This is a browser edition, still in beta.
Creating an account takes a minute, and you play straight from your browser.