


Empires & Allies
Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
Yes, you can play Empires & Allies without Flash. This edition opens in your browser and needs nothing installed: you go to the page, sign in with your own account and play. The original ran on Flash Player, which Adobe retired, and Zynga closed that version in 2013, so a browser edition is the way to play it now. This guide explains why the old version no longer works, what you need, how the first load behaves and what to do if the game runs slowly.



Here is the game: open it in your browser, create your free account and skip every install step.



Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
You can. This edition runs directly in the browser, with no Flash and nothing to install. That short sentence is the whole technical explanation we give, and it is all you need to start playing.
The rest of this page deals with practical questions: why the original no longer works, what your computer needs, how long the first load takes and what helps when the game feels slow.
The original game ran on Flash Player. Adobe stopped supporting Flash Player on December 31, 2020 and blocked Flash content from running from January 12, 2021, so the original's technology is no longer an option.
Flash was not even the first problem. Zynga announced on April 24, 2013 that it was closing Empires & Allies, and the original stopped working in June 2013. The old version is gone twice over: the service closed years before the technology was retired.
You need a computer with a mouse and a large screen, cookies enabled for the site, and an account of your own. The game keeps your session in its own cookie, so if you block cookies you may get sent back to the sign-in page.
Chrome is the browser the game is tested with. We do not keep a tested list for other browsers, so if you use another one and something looks wrong, open a ticket with the browser's name and a screenshot.
The loading screen says “Getting your island ready”. The first visit is the heaviest, because the browser has to fetch the game's art. When we measured it in October 2026, a first visit made 123 requests and downloaded about 38 MiB, and the images have been made lighter since then. We do not have a reliable figure in seconds, because that depends on your connection.
Later visits are far lighter. With the cache warm, reloading the game downloaded only 34 KiB in our measurement, so the second time you open it feels much quicker. That is also a reason not to clear the cache unless the game misbehaves, since the next load would be a heavy one again.
The bar under the game has a “Smooth mode” button, which lowers the resolution so the game runs better on slow computers. It switches on by itself if the game measures fewer than 24 frames per second for 12 seconds, and you can turn it off with the same button. The “Fullscreen” button gives the island the whole screen.
If the game hangs rather than just running slowly, press “Reload the game” first. If that does not help, “Clear cache and reload” empties the site's cache and storage and reloads, without touching your account.
This edition is unfinished. As of October 2026, 162 of the game's 296 window artwork paths had no art and used a generic frame, and the shop has 10 tabs, so expect some menus to look plainer than others.
The tutorial is also incomplete, and the game warns that bugs may appear. None of this is related to Flash; it is the normal state of a beta.
Yes. Your island is stored on the server, tied to your account, not in the browser. To continue from another computer, open the game's page, click “I already have an account” and sign in with your commander name or your email.
If you are new, the front page button is “Create my island”, and you enter the game right after creating the account, with no confirmation email.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
Yes. The browser edition of Empires & Allies on this site runs without Flash and without anything to install. You open the page, sign in with your own account and play, and your island is saved on the server.
The original Facebook version of Empires & Allies ran on Flash Player. Adobe later retired that player, and Zynga had already closed the game by then, which is why that version cannot be played anymore.
Adobe stopped supporting Flash Player on December 31, 2020 and blocked Flash content from January 12, 2021. For Empires & Allies, the Facebook original had already closed in June 2013, so it was gone before Flash was retired.
No. To play Empires & Allies on this site you do not install Flash, plugins or any program. You only need a browser on a computer, cookies enabled and an account of your own.
Chrome is the browser Empires & Allies is tested with, so start there. We do not keep a tested list for other browsers. If the game behaves oddly in another one, open a ticket from inside the game and tell us which browser you use.
That is the loading screen of Empires & Allies. On a first visit the browser downloads the game's art, which is a large amount of data. On later visits most of it is already stored, so the wait is much shorter.
In Empires & Allies, turn on “Smooth mode” under the game to lower the resolution, and try “Fullscreen”. If the game freezes, use “Reload the game”, and as a last step “Clear cache and reload”. None of these touches your account.
No. Your Empires & Allies island is stored on the server and tied to your account, so “Clear cache and reload” only clears the site's cache and storage in your browser. The next load will just be a heavy one again.
No. This Empires & Allies edition is a beta: as of October 2026, many window artworks still used a generic frame, and the tutorial is incomplete. Report anything broken with a ticket from the Support button.
Empires & Allies needs cookies enabled for the site, because your session is kept in the game's own cookie. If you keep ending up at the sign-in page, check that cookies are allowed for the site and reload.
Brand notice: Empires & Allies is an original game by Zynga. Facebook is a trademark of Meta Platforms, Inc. Adobe and Flash Player belong to their respective owners and are named only to explain why the original no longer runs. FB Games is an independent project and is not affiliated with or endorsed by Zynga, Facebook or Meta. This is a browser edition, still in beta.
Creating an account takes a minute, and you play straight from your browser.