


CityVille
Build your city in your browser: put up houses and businesses, grow crops and collect rent.
In beta: parts of the artwork and of the missions are still missing, and you may run into bugs.
CityVille is a city-building simulation made by Zynga that launched on Facebook on December 2, 2010. The Facebook version closed on April 30, 2015, but you can play CityVille again in this independent, unofficial beta edition: it runs in your browser, it is free, and it uses an account of your own, with no Facebook and no Flash. This page explains what the game is, what happened to it, what this edition includes and what it still lacks, and it points you to the other CityVille guides.



Here is the game: open it, create a free account of your own and start building. It is a beta edition, so expect some missing art and the occasional bug.



Build your city in your browser: put up houses and businesses, grow crops and collect rent.
In beta: parts of the artwork and of the missions are still missing, and you may run into bugs.
CityVille is a city-building and management simulation made by Zynga. You start with a small plot of land and grow it into a city: you put up houses and businesses such as a bakery, plant and harvest crops, collect rent and level up by finishing quests. It plays as a single-player game with a social side, because neighbors can visit your city and lend a hand.
CityVille launched on Facebook on December 2, 2010. The loop is easy to learn: houses bring in population and rent, crops and businesses bring in coins and goods, quests point you to what to build next, and energy limits how much you can do in one sitting. Our how-to-play guide has the actual numbers.
CityVille was not limited to Facebook. A localized Chinese version made with Tencent arrived on July 26, 2011 under the name Zynga City, and a Google+ version followed on September 26, 2011.
A sequel came next. CityVille 2 launched in December 2012 and was cancelled on February 5, 2013. The original game carried on until April 30, 2015, when its Facebook version closed. That date applies to Facebook specifically, and we make no claims about any other platform.
One more name to keep apart: CityVille Hometown was a separate Zynga mobile game for iPhone and iPad. It has no connection with the web game and is no longer available.
Yes, through this edition. It is independent, unofficial and made by fans, it is in beta, and it is free to play at cityville.fbgamesweb.com. It runs on a server operated by FB Games, not by Zynga, and it is based on the 2013 version of the game.
You need an account of your own: a username and a password, with email optional. There is no Facebook sign-in and no login through other services. Progress from the original Facebook game cannot be imported, so every account starts a fresh city.
The site and the game are available in English and Spanish. Some names or texts inside the game may still show up in the other language, which is a known limitation.
Your city begins on a 36 by 36 tile plot, and you can expand it in blocks of 12 by 12 tiles: the expansion table defines 252 steps, each one asking for population and permits. The level cap in the game data is 250.
The game data defines hundreds of buildings and decorations, from residences and businesses to community buildings, plus 83 collections. That count includes seasonal and unavailable items, so it is not a list of what the market offers today.
It also defines 1,312 quests, most of them tied to events and seasons, so do not read that number as a promise. What has been followed from start to finish is the opening chain of 80 quests, run through in an automated test that ended at level 35.
Yes, within limits. City Sam, a simulated neighbor, is always there for your first visit. Real neighbors are possible too: you send requests, search by name, visit their cities and help them. There is also a global chat with a Spanish channel and an English channel.
Players cannot send each other gifts or invitations, and there are no private messages. Our private server guide covers the rules, the limits and how support works.
It is a beta, and it shows in places. Part of the artwork and of the dialogs is missing, so some buildings look incomplete. Features that belonged to old events, to other games or to outside promotions are not included either.
Several systems are built in but have not been played through from start to finish with real clicks: franchises, trains and cars beyond the welcome train, collections, weather, the zoo and achievements. We do not promise them, and we make no promise about seasonal events.
If something breaks, tell us through the Support link inside the game. It opens a ticket form in a new tab, and your city stays open.
Quick facts: made by Zynga; launched on Facebook on December 2, 2010; closed there on April 30, 2015; this edition is independent, unofficial, free and in beta; it is based on the 2013 version; it is browser only, with no Flash and no app; you use your own account, not Facebook; old progress is not imported.
What to read next depends on what you need. For your first hour, read the how-to-play guide. For accounts, neighbors, chat and support, read the private server guide. If the game will not start, the no-Flash guide has fixes. For phones, read the mobile guide, and for the warning about fake installers, the download guide. If you want alternatives, the games-like guide compares them.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
CityVille is a city-building simulation game made by Zynga. You build houses and businesses, plant crops, collect rent and complete quests to grow your city. It launched on Facebook in 2010, and this site offers an independent, free browser edition of it that is still in beta.
Zynga released CityVille on Facebook on December 2, 2010. A Chinese version made with Tencent, called Zynga City in China, followed on July 26, 2011, and a Google+ version arrived on September 26, 2011. A sequel, CityVille 2, came in December 2012 but was cancelled in February 2013.
The Facebook version of CityVille closed on April 30, 2015. That is the confirmed date for Facebook, and it is the only closing date we state. The edition on this site is a separate, independent project that Zynga did not make, and it runs on its own server with accounts of its own.
Yes. You can play CityVille in this unofficial browser edition at cityville.fbgamesweb.com. It is free, needs no Facebook and no Flash, and uses an account you create on the site. It is in beta, so some art and some features are still missing.
There was one. Zynga launched CityVille 2 in December 2012 and cancelled it on February 5, 2013, a short run compared with the original. It is a different game from the one on this site, which is built on the 2013 version of the original CityVille rather than on CityVille 2.
No. CityVille Hometown was a separate Zynga mobile game for iPhone and iPad, unrelated to the web version, and it is no longer available. This site offers the browser game CityVille, based on the 2013 web version, so if you are looking for Hometown, you will not find it here.
No. This CityVille edition is independent, unofficial and made by fans. Zynga is the original developer but has no affiliation with it, and neither do Facebook or Meta. It runs on a FB Games server with accounts of its own.
No. Accounts in this CityVille edition are new, and progress from the original Facebook game is not imported. You pick a username and a password, with an email address only if you want one, and your new city is saved to that account from the first minute.
The site and the game itself are available in English and Spanish, and you can switch with the language selector. Some names or texts inside CityVille may still appear in the other language, which is a known limitation of this beta that we have not fully measured.
You start on a 36 by 36 tile plot in CityVille and can expand it in 12 by 12 blocks. The game data goes up to level 250. Those are the limits in the data, and not every part of the road is guaranteed to be finished in this beta.
Part of the artwork and of the dialogs is missing in this CityVille edition, and features from old events, other games and outside promotions are not included. It is a beta, so you may also run into bugs. You can report them through the Support link.
Brand notice: CityVille is an original game by Zynga. Facebook is a trademark of Meta Platforms, Inc. FB Games is an independent project and is not affiliated with or endorsed by Zynga, Facebook or Meta. Tencent and Google+ are named only to describe the history of the game and belong to their respective owners. This is a browser edition, still in beta.
Creating an account takes a minute, and you play straight from your browser.