


Empires & Allies
Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
To play Empires & Allies you create a free account in your browser, follow the guided tutorial that starts on your ruined island, and then grow your economy while you train your first units. This guide covers your first 30 minutes in order: signing up, the tutorial steps, the mouse and the buttons, early resources, which unit types beat which, what unlocks as you level up and what to do when the game stalls.



Here is the game: open it, create your free account and follow this guide step by step.



Empire strategy in your browser: build your base, produce resources and recruit troops and vehicles.
We're still in development, so you may run into bugs.
Open the game's front page and click “Create my island”. The form asks for a commander name (3 to 20 characters, using letters, numbers or an underscore), an email address, a password of at least 8 characters typed twice, and an optional island name of up to 24 characters. If you leave the island name empty, the game gives you a default one based on your commander name.
Then click “Create account and play”. You land directly on your island, with no email to confirm. Later you can sign in with either your commander name or your email. Pick a password you will remember, because there is no password reset by email.
The tutorial has 100 steps defined, and the server checks them in order, so you cannot skip ahead. It opens with Scarlett presenting your island in ruins. Then you open the hammer button, “Build”, at the bottom right, buy a Barracks and place its foundation on the ground. Click it three times to finish the construction.
Next you train Cadet Soldiers, which take about 3 minutes, and launch your first invasion: hover over the enemy portrait, choose “Attack”, pick a unit and press “Fight”. After the battle you place your flag. The steps that follow cover a house, a farm, zooming, a second invasion, a visit to Sergeant Steele, a fight against Captain Krunsch, choosing allies and using power-ups.
A warning: the tutorial is still incomplete in this beta. In our own click-through tests the dependable stretch ran from the first victory through placing the flag and buying a house. Beyond that point, expect rough edges and report them with a ticket.
With the mouse, a click selects, builds and collects. Hold the button down and drag to move the island around. The wheel zooms in and out, and the Zoom In, Zoom Out and Reset Zoom buttons do the same job.
The official buttons on the island screen are Build, Inventory, Battle Map, Return Home, Move, Sell and “Collect from multiple buildings”, which saves you from clicking each one. Music, sound effects, settings, graphics and full screen are toggles. We have not documented keyboard shortcuts, so plan on playing with the mouse.
Construction and many other actions cost energy. You start with 25 points, the cap rises with your level (25 at level 1, 46 at level 66) and the energy refills by itself over time. Spend it on building first; do not leave it sitting at the cap.
Buildings produce with time and you collect by clicking them. The Lumber Mill gives wood, the Oil Well oil and the Ore Mine metals. A Farm is paid for with wood, and each farm you already own makes the next one about 5% more expensive. Homes give population and coins: the Small Island Hut, for example, produces 10 population and 10 coins every 3 minutes.
The game data defines 19 different crops, among them corn, watermelon, pineapple, tomato, wheat, pumpkin, sunflower and mushrooms. Always read the cost in the build menu rather than trusting a number from a guide, because prices are calculated by the server.
Combat is turn-based. Before a fight you choose up to 5 units and up to 3 allies, press “Fight”, and then use your powers. Units come from three buildings: Barracks for land, Shipyard for sea and Hangar for air.
Unit classes have strengths against each other. Artillery beats tanks, battleships and bombers. Tanks beat soldiers, gunboats and fighters. Soldiers beat artillery, aircraft carriers and helicopters. The tutorial tells you to pick artillery against a Vintage Tank, which is the same rule in action.
Your first units unlock quickly: Cadet Soldiers at level 1, the Vintage Tank at level 4, the Ironclad Gunboat at level 5, the Vintage Fighter at level 8 and the Vintage Bomber at level 10. Training times grow too, from about 3 minutes for the cadets to 30 minutes for the fighter.
The game has 85 levels. Level 10 asks for 427 experience points and level 85 for 234,419. The Barracks, Shipyard and Hangar each have four versions, I to IV, and version IV asks for level 65, 67 and 69 respectively.
Civic buildings, limited to one per island, arrive by level: Parliament at 2, Executive Mansion at 5, Treasury at 10, Maritime Academy at 15, Federal Prison at 25, Opera House at 35, Mint at 45 and Space Exploration Center at 50. The Power-Up Factory comes at level 7, the Black Market at 9, the Titan Research Center at 21 and storage depots at 23.
Late units include the Patton Tank at level 50, the Talon Tank at 62, the Advanced Battleship at 63 and the Hypersonic Bomber at 64. At level 6, fighting with friends opens up: you can visit another player's island in attack mode and occupy it, though occupying or raiding moves no resources. Survival mode, with 60 waves, starts at level 15.
Your game is stored on the server, so reloading is safe. If the game hangs on loading or stops responding, press “Reload the game” in the bar under the game. If it still fails, press “Clear cache and reload”, which clears the site's cache and storage and reloads without touching your account.
If the game feels heavy, try “Smooth mode”. If an “Update” prompt appears after an action was rejected, just reload: it means your screen drifted out of sync with the server. When none of that helps, open a ticket from the in-game Support button with a screenshot.
Keep the task list on the left open and follow it, since it points you to the next building or battle. Then add real allies with the Allies button, and say hello in the chat, which has global, Spanish and English channels.
If something is wrong or missing, the Support button opens a ticket without leaving the game. For a broader view of the game, read our guide on what Empires & Allies is and where it comes from.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
To start playing Empires & Allies, open the game's front page, click “Create my island”, fill in a commander name, email and password, and press “Create account and play”. You go straight into your island and the tutorial begins, with no email confirmation.
In Empires & Allies, the tutorial has you buy a Barracks first. Open the hammer button at the bottom right, choose the Barracks, place its foundation on the ground and click it three times to finish. Then you can train Cadet Soldiers.
In Empires & Allies you place the building and click it three times to finish the construction. Each of those actions spends energy, so keep an eye on the energy meter. Finished production buildings then generate resources that you collect by clicking them.
In Empires & Allies you drag with the mouse button held down to move the island, and you use the wheel or the Zoom In, Zoom Out and Reset Zoom buttons to change the view. A single click selects, builds and collects.
In Empires & Allies, energy is spent by construction and many other actions. You start with 25, the cap rises as you level up (25 at level 1, 46 at level 66), and it refills on its own with time, so it works as a pacing limit.
In Empires & Allies, artillery beats tanks, battleships and bombers, tanks beat soldiers, gunboats and fighters, and soldiers beat artillery, aircraft carriers and helicopters. Before each fight you can bring up to 5 units and up to 3 allies.
In Empires & Allies, fighting with friends opens at level 6. You can visit another player's island in attack mode and occupy it, but occupying or raiding does not transfer resources. Survival mode, with 60 waves, needs level 15.
If Empires & Allies hangs, use “Reload the game”. If it still fails, use “Clear cache and reload”, which does not touch your account. An “Update” prompt after a rejected action just means your screen was out of sync with the server, so reloading fixes it.
Not yet. The Empires & Allies tutorial has 100 steps defined, but it is incomplete in this beta. Our tests with real clicks went through the first victory, placing the flag and buying a house. If it stalls later, open a ticket with a screenshot.
You can open Empires & Allies on a phone, but it is built for a computer with a mouse and a large screen. On phones and tablets it can be slow or awkward, and in this first-steps guide we assume a PC.
Brand notice: Empires & Allies is an original game by Zynga. Facebook is a trademark of Meta Platforms, Inc. FB Games is an independent project and is not affiliated with or endorsed by Zynga, Facebook or Meta. This guide describes a browser edition, still in beta.
Creating an account takes a minute, and you play straight from your browser.