


CityVille
Build your city in your browser: put up houses and businesses, grow crops and collect rent.
In beta: parts of the artwork and of the missions are still missing, and you may run into bugs.
You can play CityVille without Flash. This edition opens directly in your browser, with no plugin, no installer and no app: you create a free account and press Play. Adobe ended support for Flash Player on December 31, 2020, which is why so many old browser games stopped working. This page explains what you need today, how big the first load is, what the loading screen shows and what to try when CityVille does not load.



Here is the game: open it in your browser, create a free account and start. You do not need Flash, a plugin or any download.



Build your city in your browser: put up houses and businesses, grow crops and collect rent.
In beta: parts of the artwork and of the missions are still missing, and you may run into bugs.
Browser games from the Facebook era commonly relied on Flash Player, and Adobe stopped supporting Flash Player on December 31, 2020. Adobe recommends uninstalling it.
In the case of CityVille there is an earlier reason too: the Facebook version closed in April 2015, years before Flash was retired. This edition brings the game back, and it does so without depending on Flash at all.
It simply runs in the browser. There are no plugins, nothing to install and no app to download: open cityville.fbgamesweb.com, log in with your account and play. Your progress stays with your account, so another browser can pick up the same city.
Do not install Flash Player to try to make it work. You do not need it, and a page that asks you to install a Flash update for CityVille is not legitimate.
A computer, an up-to-date browser and an internet connection. The page also has to be allowed to run its own scripts. If they are switched off, the game shows a notice saying that CityVille needs them to run.
In lab testing, CityVille has been checked only with Chrome on a desktop computer. Firefox and Safari on real devices have not been tested, so if something goes wrong there, try Chrome and tell us through a ticket. A phone will open the page, but the game is designed for computers; the mobile guide covers what to expect.
The first visit is the heaviest one. The main game file is 28.4 MB before compression, and about 5.5 MB is transferred once it is compressed. A complete cold start, measured on October 19, 2026, came to roughly 10.9 MB compressed.
After that your browser keeps the files in its cache, so later visits do not download everything again. We do not promise a number of seconds, because that depends on your connection and your device.
While the game prepares your city you see a loading screen with tips from the game. If nothing advances for 20 seconds, it adds a message saying that the city is loading. If the start still has not moved after 90 seconds, it offers a button to try again.
An error message that says a game file could not be loaded, or that the start is not advancing, means that one of the game's own files did not arrive. The retry button reloads the page, and it is the first thing to press.
Start simple. Press the retry button, or do a hard reload with Ctrl+Shift+R, which asks the browser for fresh copies of the files. Then check that the page is allowed to run its scripts.
If it still fails, try another browser, preferably Chrome, and check your connection. If the problem continues, open a ticket from the Support link and tell us which browser you use and what the screen shows.
Open the account menu and choose Clear game cache. The game asks you to confirm: the files of the page will be downloaded again and the page will reload. Your city is not deleted, because it is saved to your account.
Ad blockers are no longer a usual suspect. Blocking third-party scripts does not trigger the loading error: the loader only complains when one of the game's own files fails to load.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
Yes. This edition of CityVille opens directly in your browser, with no Flash, no plugin and no installer. You create a free account at cityville.fbgamesweb.com, press Play and wait for the first load to finish; after that your browser keeps the files for next time.
No. CityVille here does not use Flash at all. Adobe recommends uninstalling Flash Player, so do not install it, and be wary of any page that says CityVille needs a Flash update. A real CityVille session needs only your browser and an account of your own.
Adobe stopped supporting Flash Player on December 31, 2020, and recommends uninstalling it. That is why older Flash games, CityVille among them, cannot be opened the old way. The Facebook version of CityVille had also closed years earlier, in April 2015. This edition runs in the browser without Flash.
Use Chrome on a computer. It is the only browser CityVille has been checked with in lab testing, and only on desktop. Firefox and Safari on real devices have not been tested, so they may or may not work. If another browser fails, switch to Chrome before anything else.
The main CityVille game file is 28.4 MB before compression and about 5.5 MB transferred once compressed. A complete cold start, measured on October 19, 2026, came to roughly 10.9 MB compressed. These are the sizes of the first visit, and we do not promise a loading time in seconds.
Mostly, yes. After the first visit your browser keeps the CityVille files in its cache, so they do not all have to travel again. We do not promise a time in seconds, which depends on your connection and device. If the cache ever causes trouble, the account menu can clear it.
While CityVille loads you see tips from the game. After 20 seconds without progress the screen says the city is loading, and after 90 seconds it offers a button to try again. Press it to reload the page; if that fails again, try a hard reload with Ctrl+Shift+R.
No. The Clear game cache option in the account menu only makes your browser download the CityVille files again and reload the page. Your city is saved to your account, not to the cache, so it is still there when the page comes back.
Not by itself. CityVille only shows a loading error when one of its own game files fails to load. Blocking third-party scripts no longer causes it, so look at your connection and try a hard reload first. If the error repeats, open a ticket and tell us your browser.
Because the game cannot start if the page is not allowed to run its own scripts. Switch them back on for the CityVille site in your browser settings, reload the page, and the game should begin loading. If the notice stays, try another browser.
It opens in a phone browser, since nothing needs to be installed, but CityVille is designed for computers and has not been tested on real phones. In late October 2026 the screen was changed to scale down for small displays. Our mobile guide covers what to expect.
Brand notice: CityVille is an original game by Zynga. Facebook is a trademark of Meta Platforms, Inc. FB Games is an independent project and is not affiliated with or endorsed by Zynga, Facebook or Meta. This is a browser edition. Flash and Adobe are trademarks of Adobe Inc., and Chrome, Firefox and Safari are trademarks of their respective owners.
Creating an account takes a minute, and you play straight from your browser.