


Bubble Island
Shoot bubbles from your cannon, clear the tropical island and climb the weekly tournament with your friends.
In beta: some sounds and part of the artwork are still missing, and you may run into bugs.
To play Bubble Island you create a free account at bubble.fbgamesweb.com, press Play and aim the cannon with your mouse: a click fires a bubble, and three or more bubbles of the same color pop together. Each round lasts 60 seconds and spends one of your lives. This guide takes you in order through the account, your first round, scoring, lives and coins, the four boosts, leveling up, and the tournament and friends.



Here is the game: open it, create your free account and put this guide into practice with a real round.



Shoot bubbles from your cannon, clear the tropical island and climb the weekly tournament with your friends.
In beta: some sounds and part of the artwork are still missing, and you may run into bugs.
Go to bubble.fbgamesweb.com and open the sign-up page. Choose a username of 3 to 24 characters (letters, numbers, dots, hyphens and underscores, starting with a letter or a number), then a password of 8 to 128 characters. The password cannot be a common one, cannot match your username and needs at least four different characters. Type it twice. Email is optional.
After signing up, press Play. On your first visit of the day a lottery called Daily Bonus appears first. Then comes the How to Play screen and, after it, your first 60-second round. The game loads on the same page, with the friends panel beside it.
Move the mouse to aim the cannon and click to fire. There are no keyboard controls during a round. A bubble can bounce off the side walls, which lets you reach spots you cannot hit directly.
The Raccoon guides you with hints: match three or more bubbles of the same color, use the sides to bounce, and do it all within 60 seconds. When three or more bubbles of one color touch, they pop. Bubbles cut off from the rest fall and score extra.
The pause button opens a menu with Continue, Restart and Quit, and Quit asks you to confirm. A round ends when the 60 seconds are up, which is a win, or earlier if the bubbles reach the bottom line, which is a loss.
Every bubble you pop is worth 220 points, and every bubble that falls is worth another 220. With the Color Splash boost, each bubble that changes color gives 500 points, plus 2,000 for using it.
Consecutive shots that pop something earn a streak bonus: 1,000 points for 2 in a row, then 1,100 (3), 1,200 (4), 1,300 (5), 1,400 (6), 1,600 (7), 1,800 (8), 2,000 (9), 2,250 (10) and 2,500 for 11 or more. A shot that pops nothing breaks the streak, so favor safe hits when the board is crowded.
Fire Mode, unlocked after your first round, is the big multiplier. Ten hits in a row switch it on for 2 to 10 seconds, and while it lasts the points for popping and for falling bubbles are doubled. It ends if you go more than 3 seconds without firing or miss twice in a row.
Each round costs one life. You start with 5, and one comes back every 10 minutes until you are at 5 again. Lives you receive as gifts can push you above 5.
You start with 10,000 coins and 400 diamonds. Coins are earned by playing and are what you spend on boosts: a round pays 10, 20 or 30 coins depending on your score, in bands of under 100,000, 100,000 to 199,999 and 200,000 to 299,999. Diamonds are the premium currency, and this edition does not sell them.
You start with 10 of each boost. Time Boost drops time bubbles worth 3 extra seconds into the field. Color Splash paints a large group of bubbles one color so you can pop it in one go. Fireball loads into your cannon when its bubble falls, bounces twice and destroys whatever it touches. Plasma Boost pops every bubble of the same color when its bubble falls.
They unlock with your level: Time Boost and Color Splash at level 2, Fireball at level 4 and Plasma Boost at level 5. The game's own text says Fireball and Plasma come with 5 free when they unlock. Boost upgrades arrive in level tiers all the way up to level 84.
Your level comes from experience points, not from clearing a map. Rounds 1 to 10 give 12, 18, 21, 17, 22, 12, 11, 18, 17 and 17 XP. If you play those ten rounds through, you reach level 2 after round 2, level 3 after round 4, level 4 after round 7 and level 5 after round 10. From round 11 on, each round gives 5 to 18 XP depending on your score.
Difficulty rises with your level too. Up to level 6 the first board of a round is always an easy one, and the chance of an easy round falls from 100 percent at level 1 to 10 percent at level 10 and above.
The tournament opens after your third round. Check the Week, Global (your best ever) and Friends leaderboards, which list real players, and remember that only rounds you win count. The panel shows how much time is left in the week.
To add friends, search by username (at least 2 letters), send a request and see who is online. There is also an invitation link you can share.
Gifts come in three kinds: 1 life, which a friend can send once an hour, 100 coins and 1 fireball, each once every 24 hours. You can also ask a friend for a life or a fireball every 24 hours, and you claim what you receive from the mailbox. When the week closes, whoever finishes in the top three of their circle of friends gets a gold, silver or bronze crown, as long as those friends have scores.
With 5 starting lives you can play 5 rounds, then you wait for a life every 10 minutes. Two rounds take you to level 2 and unlock Time Boost and Color Splash, the third round opens the tournament, and the fourth takes you to level 3.
Three snags are common. If the game says it could not start, reload the page, and open a ticket in Support if it keeps happening. If the first load seems stuck, wait: after 9 seconds a notice asks you not to close the page. After receiving a gift, reload the game to see the change.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
Create a free account at bubble.fbgamesweb.com, press Play and aim the cannon with your mouse. Click to fire. Match three or more bubbles of the same color to pop them, and score as many points as you can before the 60 seconds of the round run out.
The mouse aims the cannon and a click fires. Bubble Island has no keyboard controls during a round. You can bounce shots off the side walls. Touch screens have not been tested, so a computer with a mouse is the safe choice.
You start with 5 lives. Each round in Bubble Island spends one, and one life comes back every 10 minutes until you reach 5 again. Gifts from friends can leave you with more than 5, so it is worth claiming them from the mailbox when you run low.
Each popped bubble gives 220 points and each fallen bubble gives another 220. Consecutive shots that pop something add a streak bonus, from 1,000 points for two in a row up to 2,500 for eleven or more. Fire Mode doubles the points for popping and falling bubbles.
Fire Mode is a temporary bonus state in Bubble Island that unlocks after your first round. Ten hits in a row switch it on for 2 to 10 seconds and double the points from popping and falling bubbles. It ends if you wait more than 3 seconds to fire or miss twice in a row.
Four: Time Boost, Color Splash, Fireball and Plasma Boost. In Bubble Island you start with 10 of each. Time Boost and Color Splash unlock at level 2, Fireball at level 4 and Plasma Boost at level 5, and coins are what you spend on more of them.
The week runs from Monday 00:00 UTC to the next Monday 00:00 UTC. Your best score from rounds you won counts. It opens after your third round, and you can see Week, Global and Friends leaderboards of up to 50 rows.
Open the friends panel next to the game and search for a player by username, using at least 2 letters. Send a request, and once it is accepted you can see when they are online, exchange gifts and chat. You can also share your invitation link.
No. In Bubble Island the layout, the three colors and the background are drawn at random for each round. What every player shares is the mode and the leaderboard, so scores are compared across different boards, not on one shared level.
Reload the page first. If Bubble Island still will not start, open a ticket at /support while logged in, and attach a screenshot if you can. The first load can also be slow, so give it a few seconds before assuming something is wrong.
Brand notice: Bubble Island is an original game by Wooga. Facebook is a trademark of Meta Platforms, Inc. FB Games is an independent project and is not affiliated with or endorsed by Wooga, Facebook or Meta. This is a browser edition.
Creating an account takes a minute, and you play straight from your browser.