


Social Wars
Strategy warfare in your browser: build your base, train troops and tanks and attack your rivals.
We're still in development, so you may run into bugs.
A Social Wars private server is an independent server for the game, run by someone other than the original studio, and that is what this edition is: Social Wars on a FB Games server of its own, free to join with an account you create, in beta. It is not run by Social Point and it does not connect to Facebook. Its rules are set by this project, so they are not guaranteed to match the original game. Below you will find how accounts and progress work, which rules this server sets, what beta means in practice, how support and donations work, and how to judge any server before you trust it.



Here is the game: create a free account of your own, check how it runs and decide for yourself whether this independent server suits you.



Strategy warfare in your browser: build your base, train troops and tanks and attack your rivals.
We're still in development, so you may run into bugs.
The original Social Wars can no longer be played officially, so playing it today means using a server that someone other than Social Point runs. This edition runs on a server that FB Games operates itself, and it is a browser edition: you open wars.fbgamesweb.com and play, with nothing to install.
Here, private means independent, not hidden or invite-only. Anyone can create an account for free. That account also lives apart from the accounts of the other games on FB Games, so a Social Wars login does not open the other titles.
Your base is saved on the server and tied to your account, so you can pick up from another computer just by logging in. The account menu has Active sessions, to see where you are logged in, and Password and security, to change your password.
You sign up with a username and a password; the email is optional. There is no Facebook sign-in and no sign-in through any other network. Progress from the Facebook game cannot be imported either, so every account starts at level 1 with a Command Center, 2,000 of each resource and 5 cash.
Rules for loot, limits, auctions and alliances are defined by this edition, because the original server is not preserved. Never assume a number is identical to the Facebook version; treat the figures in these guides as this server's own.
A few examples. In attacks between players you get 3 attacks every 6 hours and only gold is taken, up to 35% of the rival's gold and never more than 20,000. Alliances hold up to 50 members, with the ranks of general, officer (at most 5 officers) and member. The Auction House opens at level 8: you bid with gold, each bid costs 2 cash, and the current setup lists three units, the Blue Steel Bahamut, the Blue Steel Draggy and the Red Mercury Dragon.
The game is playable, but it carries a notice: we are still in development and bugs may appear. Changes can happen, and there is no published policy on resets or deletions, so nothing is promised or ruled out either way.
Loading is the part you notice most. The first visit downloads the game's images and data, about 45 MB in our desktop lab test, and later visits are far lighter because the browser keeps them. When an update ships, a New version notice offers a Reload, and Ctrl+F5 does the same job. The no-Flash guide goes through loading problems step by step.
Open the Support and tickets menu inside the game, or the support page that opens after you log in. There is also a public FB Games ticket center for account issues and appeals, where you pick the game, Social Wars, and get a tracking code.
The categories are Game bug, Account and sign-in, Payments and donations, Suggestion, Other, and one for reporting players who break the rules. You can attach screenshots as PNG, JPEG or WebP, up to 1 MB. Nobody from support will ask for your password in a ticket; if someone does, it is not us.
Playing is free. Cash, the special currency, is optional, and you already get some without paying: 5 at the start and 1 for every level from 5 to 99. If you want more, donations are voluntary and help keep the servers running.
The steps: donate with PayPal from the recharges page of FB Games, take a screenshot of the payment from your own PayPal account, then open a Payments and donations ticket with the screenshot and your @username. Cash is delivered by hand within 24 hours, and the reply comes in the same ticket.
There is no card payment inside the game: the cash button opens the How to get cash guide instead. We do not quote prices here, and the process is manual, so do not expect it to be instant.
In the chat you can report and mute players from the menu on a name, which also offers profile, visit and private message. The team can sanction accounts, and automatic abuse detection can leave an account limited or suspended.
There is no separate page of written terms or rules at the moment, so fair play is the working rule: no abusing bugs and no spoiling the chat for others. Report anything that looks wrong with a ticket.
This advice works for any private server of any game, not only this one. Check that you can sign up with a plain username and password. Be wary of anyone who asks for your Facebook password, for a download or an installer, or for payment details outside a documented process.
Look for a visible way to reach support, a clear statement of what is still beta, and honest limits. Avoid sites that promise endless free cash or sell cash tools.
On this server the basics are public: sign-up needs no Facebook, there is nothing to install, cash comes only from levels and voluntary donations, and support never asks for your password.
Three steps and you're in.
From this home page. Each game opens at its own address, with its own start screen.
A quick sign-up inside the game. Your progress is saved on the server, not in your browser.
You play in your browser, with no Flash and no downloads, on a computer and, depending on the game, on your phone too.
It is an independent server for the game, run by someone other than Social Point. This Social Wars edition runs on a FB Games server of its own, in your browser, with accounts of its own. It is free to join and in beta, and it is not the official game.
Yes. Creating an account and playing on this Social Wars server is free. Cash, the special currency, is optional: you earn some by leveling up, and you can make a voluntary donation if you want more. You do not need Facebook, a launcher or any download to join.
No. This Social Wars server has no Facebook sign-in and cannot import progress from the original game, so your old base does not carry over. You create a new account with a username and a password and start from level 1, with a Command Center and 2,000 of each resource.
Not necessarily. The original server is not preserved, so this Social Wars edition defines its own rules for loot, limits, auctions and alliances. Do not assume a number is identical to the Facebook version. The guides on this site describe how this particular server works.
Your base is saved on the server and tied to your account. But the game is in beta, changes can happen, and there is no published policy on resets or deletions, so nothing is promised or ruled out. Report problems through a ticket.
No. Social Wars has its own accounts, independent from those of the other games on FB Games. A Social Wars username and password open only this game, and each game keeps its own accounts, so you create a separate account if you want to try another title.
Open the Support and tickets menu in the game and choose Game bug. Describe what happened and attach a screenshot if you can (PNG, JPEG or WebP, up to 1 MB). You can also use the FB Games ticket center and pick Social Wars as the game.
Level up: you get 1 cash per level from 5 to 99, after the 5 you start with. Or donate by PayPal and open a Payments and donations ticket with the payment screenshot and your @username. Delivery is manual, in up to 24 hours.
No. Social Wars support never asks for your password in a ticket, so do not send it to anyone. If a message asks for it in the name of the game, treat it as a scam and report it with a ticket.
The Social Wars chat has report and mute options in the menu on each name, the team can sanction accounts, and automatic detection of abuse can leave an account limited or suspended. If a player breaks the rules or abuses a bug, report them through a ticket so the team can look.
Brand notice: Social Wars is an original game by Social Point. Facebook is a trademark of Meta Platforms, Inc. PayPal is a trademark of its owner. FB Games is an independent project and is not affiliated with or endorsed by Social Point, Facebook or Meta. This is a browser edition.
Creating an account takes a minute, and you play straight from your browser.